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Game Engine Black Book Wolfenstein 3D: v2.1
Game Engine Black Book Wolfenstein 3D: v2.1
Open up to discover the architecture of the software which pioneered the First Person Shooter genre.
Game Engine Black Book Wolfenstein 3D: v2.1
Item #: 27773946

Game Engine Black Book Wolfenstein 3D: v2.1

Item #: 27773946

ZMW 1336

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Open up to discover the architecture of the software which pioneered the First Person Shooter genre.
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What Stands Out

In-Depth Analysis
Offers a comprehensive exploration of the Wolfenstein 3D game engine, dissecting its mechanics and design choices to enhance understanding for developers and enthusiasts alike.
Practical Insights
Provides actionable insights and techniques applicable to current game development, helping readers apply timeless concepts from an iconic engine to modern scenarios.
Historical Context
Delivers a rich historical narrative surrounding the game's development, giving readers a valuable perspective on the evolution of 3D gaming and its impact on the industry.

Product Details

Explore the ultimate game engine black book for Wolfenstein 3D: v2.1. Discover the secrets of game development. Order now from Ubuy Zambia and get it delivered to your doorstep.
  • Provides insight into the making of Wolfenstein 3D and the techniques behind its speed
  • Focuses on the engineering aspects with detailed drawings and minimal prose
  • Details the game engine and hardware, specifically the IBM PC with an Intel 386 CPU and a VGA graphic card
  • Covers techniques such as raycasting, compiled scalers, deferred rendition, VGA Mode-Y, and others
  • Explores the architecture of the software that pioneered the First Person Shooter genre
  • Offers in-depth exploration of various technical aspects including fixed point arithmetic, self-modifying code, and more
Publisher Independently published
Publication date May 27, 2019
Language English
Print length 320 pages
ISBN-10 1070515841
ISBN-13 978-1070515847
Item Weight 1.53 pounds (690 grams)
Dimensions 7.5 x 0.76 x 9.25 inches (19.1 x 1.9 x 23.5 cm)

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    This book provides essential insights into game engine development, ideal for those looking to create their own games.

  • Retro Gaming Enthusiasts

    Fans of classic games like Wolfenstein 3D will enjoy the detailed analysis of its engine and design principles.

  • Programming Students

    Students studying programming or game design can gain practical knowledge from this technical exploration of an iconic game engine.

Not Suitable For
  • Casual Readers

    Those looking for light reading or entertainment may find the technical content dense and less engaging.

Product Description

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Game Programming Editorial Review

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Game Engine Black Book Wolfenstein 3D: v2.1 is a comprehensive exploration of the technical intricacies behind the groundbreaking game, Wolfenstein 3D. Fabien Sanglard effectively demonstrates his ability to clarify complex technical concepts, enabling readers to appreciate how the game overcame various hardware constraints of its time. The book covers essential topics such as 16-bit and 32-bit x86 architecture, DOS memory models, and the innovative ray-casting technique, which is hailed as a highlight of the text. Readers have praised the book not just for its insightful analysis but also for its engaging narrative that captures the significance of the game in today's gaming landscape. Sanglard's style makes even the most challenging subjects accessible, proving valuable for aspiring programmers and game developers alike.

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Pros

  • In-depth analysis of Wolfenstein 3D's game engine
  • Clear explanations of complex technical concepts
  • Motivating and inspiring for game developers
  • Engaging narrative style keeps readers interested
  • Highlights the historical context of gaming

Cons

  • Some readers may find the English difficult to follow

Product Price History

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